The CSU Digital Ambassadors Program seeks to transform teaching and learning opportunities within the California State University (CSU) system through the increased use of emerging and online technologies. With particular attention to pre-service science and math teacher preparation at the undergraduate and credential level, CSU Digital Ambassadors are faculty leaders who champion the use of educational technologies within their respective campuses, engage faculty and educational stakeholders in the sharing of best practices and strategies for campus-specific and K-12 outreach initiatives, and function as a centralized resource for their academic and educational communities.
For more information and questions, please contact:
Dr. Daniel Soodjinda, Assistant Professor of Liberal Studies and Teacher Education, Project Director of CSU Dgital Ambassadors Program email@example.com (209) 664-6607
The CSU Digital Ambassadors’ roles are to:
This project is a first of its kind, focused on developing cases of digital applications in teacher preparation and specifically addressing the Common Core State Standards in Mathematics (CCSS-M) and the Next Generation Science Standards (NGSS). The processes developed and lessons learned in carrying out the program have significant implications for the many universities across California and the nation. The program provides approaches for preparing faculty to advance technology and pedagogical content knowledge for future teachers, with special attention to the science, mathematics, engineering and technology (STEM) disciplines.
The cases prepared by the 2014-15 CSU Digital Ambassadors are below, with links to their individual portfolios.
Digital Ambassadors' Educational Tech Related Publications
We want to share the vast resources the Digital Ambassadors used over the 2012-2013 academic year. Below is an annotated list of the platforms, software, applications, and tools that were important in helping these educators think about exciting new ways to teach and new opportunities for students to demonstrate their learning.
Free, interactive software for geometry, algebra, statistics and calculus
National Library of Virtual Manipulatives:
Library of uniquely interactive, web-based virtual manipulatives or concept tutorials for mathematics instruction
Software for teaching mathematics using interactive whiteboards.
Search engine that provides access to the world’s facts and data and calculates answers across a range of topics, including mathematics and science
Google in Education STEM Tools:
Additional Google tools to collaborate and share resources in classrooms to improve teaching and learning
3D modeling program for a broad range of applications designed for engineers, architects, filmmakers, and related professionals
Google Fusion Tables:
Additional experimental data visualization web applications to gather, visualize, and share larger data tables
Suite of tools for developing software on Mac OS X
MIT App Inventor:
Create and develop applications for Android phones using a web browser
Brainstorm and Mind Mapping Tools:
Tools that allow users to visualize and share ideas, graphic organizers, timelines, and other forms of visual organizations
Online collaboration tool that uses a virtual whiteboard
Teaching tool that allows the user to make graphical representations of ideas
Innovative and Interactive Presentation Applications:
Web-based presentation application and storytelling tool that uses a single canvas instead of traditional slides
Online presentation platform that lets users create, manage, share and measure presentations
Web-based application that allows users to place collections of media like images, videos, documents, and presentations at the center of an asynchronous conversation
Google tool that is a free, web-based word processor, spreadsheet, presentation, form and data storage service
Web application that creates free screencasts on Windows, Mac, and Linux operating systems
Captures anything on the computer screen, as an image, or short videos, and lets the user share the applications instantly
Record the computer screen, edit videos, and share with the world instantly on Mac
Instantly screencast and record videos to publish around the world
Real-Time Feedback Applications:
Google service that uses crowd sourcing to rank user-submitted questions, suggestions, and ideas
Audience response system that generate participant responses and promote discussion
Social Media Tools to Connect:
Type of micro-blogging where educators update their followers with information, resources, and tidbits using 140 characters, a URL, and/or a picture
Multilingual social networking and identity service that help share and discover places and information
Pinboard-style photo-sharing website that allows users to create and manage theme-based image collections
Business-orientated social networking tool that extends users existing network of trusted contacts
Google Web-Based Office Suite:
Web-based word processor that collaborate and share resources for creating docs, forms, spreadsheets
Virtual globe and map information that promote geospatial awareness
Online tool that collaborate and create representations
Meet Vint Cerf, Google Vice President and Chief Internet Evangelist, and the Co-Inventor of the Internet. Click here to see a full-size version of him describing his journey creating the remarkable invention that transformed 21st century life.
The CSU Digital Ambassadors Program seeks to transform teaching and learning opportunities within the CSU system through the increased use of digital technologies. With particular attention to pre-service science and math teacher preparation at the undergraduate and credential level, the Digital Ambassadors (DA) are faculty leaders who champion the use of educational technologies within their respective campuses, engage faculty and educational stakeholders in the sharing of best practices and strategies for campus-specific and K-12 outreach initiatives, and function as a centralized resource for their academic and educational communities. The work of the DA program grew out of the projects designed and funded through the Google Faculty Institute (2011-2012).
This article chronicles the work of the California State University Digital Ambassador Program which brought together 13 faculty members across the state to create ongoing, targeted spaces of support for colleagues and educational partners to learn about innovative technological and pedagogical practices on their respective campuses. Three different faculty development activities within teacher education are analyzed: a) a faculty study hall model, b) preservice classroom activities, and c) large-scale professional development activities.
The Digital Ambassadors program is described in a comprehensive report, Supporting Technology Integration in STEM Teacher Preparation: Case Studies from Across California State University Campuses
Some of the vast resources the Digital Ambassadors have used include platforms, software, applications, and tools. They were instrumental in helping these educators think about exciting new ways to teach and new opportunities for students to demonstrate their learning. An annotated list of these resources has been created.
Universal Design for Learning (UDL) is a set of design principles for curriculum development that provide equal opportunities for all individuals to learn. To learn more about UDL, visit these sites:
Technological Pedagogical Content Knowledge (TPACK) is a framework designed by Mishra and Kohler (2006) to identify the knowledge needed to effectively teach with technology. Citation: Mishra, P. and Koehler, M. (2006). Technological pedagogical content knowledge: A framework for teacher knowledge. Teachers College Record, 108(6), 1017-1054.
The George Lucas Educational Foundation’s Edutopia
The Digital Ambassadors Project was led in part by Dr. Penny Walters Swenson, a visionary leader and faculty member at CSU Bakersfield. She helped to create the Ambassador program and we dedicate our Cases to her in memory of a cherished colleague and friend.
© 2012 California State University
Concept and design by the Center for Distributed Learning